Therapy in motion – produced once. Permanently usable.

Therapy in motion – produced once. Permanently usable.

Fasttrack – Straight to the point

Knowledge that scales: Medical expertise produced once, permanently usable. No repetition, no dependence on actors or shooting days.

  • No licensing and legal issues: Digital characters belong to the company. No contract with actors, no expiring usage rights.

  • A timeless library: Evergreen content that does not age, can be updated at any time, and is transferable to new personas, languages, and markets.

  • Foundation for innovation: The produced data is the basis for hyper-personalization and robotic AI. What is a training library today will be a content-based business model tomorrow.

  • 30–40% lower production costs: Industry value for motion capture compared to classic video production.

Customer

DNM & MEDIAN Clinics

Industry

Healthcare / Medical Rehabilitation

Category

/

Virtual Production

/

Motion Capturing

/

3D & Animation

Project duration

2 months

The challenge

MEDIAN CLINICS are facing a question that many companies with a vast need for knowledge share: How do you prepare this knowledge in a relevant way for target audiences – in their language, tailored to their situation, and at scale? Furthermore, the challenge remains of how to manage actors. Every exercise is tied to a specific person in front of the camera. If the person changes, production starts all over again. Added to this are licensing and legal issues, which remain structurally complex in traditional video productions featuring real people. Anyone who wants to make knowledge accessible at this scale needs a production logic that operates independently of the people in front of the camera.

Fasttrack – Straight to the point

Knowledge that scales: Medical expertise produced once, permanently usable. No repetition, no dependence on actors or shooting days.

  • No licensing and legal issues: Digital characters belong to the company. No contract with actors, no expiring usage rights.

  • A timeless library: Evergreen content that does not age, can be updated at any time, and is transferable to new personas, languages, and markets.

  • Foundation for innovation: The produced data is the basis for hyper-personalization and robotic AI. What is a training library today will be a content-based business model tomorrow.

  • 30–40% lower production costs: Industry value for motion capture compared to classic video production.

Customer

DNM & MEDIAN Clinics

Industry

Healthcare / Medical Rehabilitation

Category

/

Virtual Production

/

Motion Capturing

/

3D & Animation

Project duration

2 months

The challenge

MEDIAN CLINICS are facing a question that many companies with a vast need for knowledge share: How do you prepare this knowledge in a relevant way for target audiences – in their language, tailored to their situation, and at scale? Furthermore, the challenge remains of how to manage actors. Every exercise is tied to a specific person in front of the camera. If the person changes, production starts all over again. Added to this are licensing and legal issues, which remain structurally complex in traditional video productions featuring real people. Anyone who wants to make knowledge accessible at this scale needs a production logic that operates independently of the people in front of the camera.

What we did

What we did

Inventive developed a high-quality, extensible CG library based on motion capture and MetaHumans.

Movement sequences were medically correctly and precisely captured and transferred to realistic digital characters. The decisive factor: the data! No more actors, no more shooting days required. The same exercise can be transferred to different bodies, age groups, and personas – the 60-year-old rehab patient gets the same content as the 30-year-old female athlete, visually tailored to them. New markets, new languages, new target groups: no new shooting day, but an adaptation of the existing data. Over 250 exercises have already been produced. What DNM and MEDIAN have built is not a video offer – it is a content asset that grows with the company.

Result

  • Long-term content values as a basis for hyper-personalization and Robotic AI

  • More cost-effective than traditional video production

  • Independent of individuals & updatable at any time

  • Internationalizable and scalable

Added value & context

Added value & context

Anyone who invests in motion capturing once stops producing content and starts owning it.

For companies with international reach and multifaceted target audiences, this is not a production issue. It is a strategic decision: Broadcasters build assets that can be recycled. Conventional video production consumes budget. A MoCap library multiplies it. Wherever large volumes of motion or instructional content are needed – medicine, sports, rehabilitation, training – motion capturing is the strategic alternative. Cheaper and faster are not the goal, but the logical side effect.

Think together!

Whether media production, AI challenge, content strategy, AI avatars or strategic consulting – let's invent together.

Quick response

If you want to turn ideas into visible output, you’re in the right place with us.

Next steps

After the first exchange, clarity emerges: an honest assessment, a concrete plan, and a realistic timeline.

Think together!

Whether media production, AI challenge, content strategy, AI avatars or strategic consulting – let's invent together.

Quick response

If you want to turn ideas into visible output, you’re in the right place with us.

Next steps

After the first exchange, clarity emerges: an honest assessment, a concrete plan, and a realistic timeline.

Think together!

Whether media production, AI challenge, content strategy, AI avatars or strategic consulting – let's invent together.

Quick response

If you want to turn ideas into visible output, you’re in the right place with us.

Next steps

After the first exchange, clarity emerges: an honest assessment, a concrete plan, and a realistic timeline.